AI Insights · Timothy · October 2024
Top 5 Historical Games Performance in Peru Q3 2024
Discover the performance trends of the top 5 historical games on a unified platform in Peru during the third quarter of 2024, featuring insights on downloads, revenue, and active users.
In the third quarter of 2024, the top five historical game applications on a unified platform in Peru showcased varied performance metrics. This analysis, based on data from Sensor Tower, provides insights into the trends in downloads, revenue, and active users for each app.
Royal Match from Dream Games exhibited a fluctuating revenue trend, initializing at approximately $18.4K and experiencing a slight dip mid-quarter before reaching around $19.3K by late September. Downloads started strong at over 82.9K but saw a significant decline, bottoming out at 20.4K in late August, before a recovery to 41.1K by the end of September. Weekly active users followed a similar pattern, peaking at 366.6K in mid-September after a mid-quarter decline.
For Rise of Kingdoms, Lilith Games recorded a peak weekly revenue of $9.1K in late September, following a steady increase from early July. Downloads were modest, peaking at 3.7K in late July, and then fluctuating around 1.4K to 3.5K throughout the quarter. Active users maintained a generally stable trend, starting at 11.8K and rising to 17.1K before settling at 13.4K by the end of September.
The Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED saw its revenue peak at $4.4K in mid-July, with a consistent revenue performance throughout the quarter. Downloads were minimal, peaking at 331 in late August, while active users began at 1.8K, gradually declining to 1.2K by the end of September.
The app Legend of the Phoenix from Modo Game experienced its highest revenue at $2K in late August, with a noticeable decrease toward the end of the quarter, finishing at $761. Downloads peaked at 1.4K in mid-August before tapering off to 251 by September's end. Weekly active users showed a similar trend, with an initial peak at 6.8K in mid-August, closing the quarter at 4.5K.
June’s Journey: Hidden Objects from wooga started the quarter with a revenue of $1.3K, with a peak at $1.7K by the end of September. Downloads were generally low, fluctuating between 67 and 340 throughout the quarter. Active users started at 1.6K, with a gradual decline to 1.1K by the end of the period.
These insights illustrate the dynamic performance of historical games in Peru during Q3 2024. For more detailed insights and data, visit Sensor Tower.